Improvements to the online lobbies of Guilty Gear Strive detailed in the new trailer, the Story Mode to be a view-only experience without any match

A new trailer showing Guilty Gear Strive’s upcoming game modes has hit the Internet as Arc System Works continues to review the community for a new chapter in Guilty Gear action.

Arcade, Story, Training, Versus and others are detailed, but we were especially thrilled to see that improvements have been made to the tumultuous online lobby system.

The developers highlight the various ways in which players can start exploring Strive based on their personal preferences. Those hoping to start perfecting their skills and immediately prepare for a competitive game can switch to training modes or tutorials that place users directly in situations where they will find themselves during real matches.

While there was some confusion during Strive’s online lobby beta testing in the middle of last year, it looks like the Arcsys team has been working to improve the level and make the processes more enjoyable. . Players can wait in training mode to connect with an opponent and will be combined with enemies of the appropriate skill level.

ArcSys takes an interesting approach to Story mode, as it seems to be a view-only experience. While traditional fighting game modes of this type almost always pause in storytelling because users play occasional rounds (often with special stipulations or handicaps), it seems that this type of action is limited to the mode. Arcade.

In fact, we have a little more information about these modes thanks to the textual explanations that appeared on the Guilty Gear Strive website about two weeks ago, so be sure to check them out for more information after watching this trailer more recent.

Thanks to Kodiak for sending it.

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