We miss Skyloft. Of all the cities Link has lived in, it was certainly the most floating. The modder Breath of the Wild Waikuteru, which you may remember from the renovation of Link’s House, turning it from a “garbage hut” into a “truly functional home”, or the discovery of an unused sanctuary, has just had a big progress and involves the participation of all Zelda game based on the preferred move.
In a new video, Waikuteru shows how modders can actually edit the alien world in Breath of the Wild, which could mean … anything, really. Do a DOOM level in Hyrule. Build a cafe and invite all your favorite horses. He creates a twenty-foot statue of Link that breaks his nose. The possibilities are endless!
To demonstrate this new power, Waikuteru took Skyloft, the original city of Skyward Sword, and dropped him into the game. And it looks really well, people.
Waikuteru added some little sweet touches to Skyloft, too, like the Korok who runs a mushroom shop in the Bazaar, or the massive stone pillar that pulls Link back to earth, but best of all is seeing the world of the Skyward Sword watercolor with the magnificent lighting of Breath of the Wild.
As for exactly where Skyloft is located, this requires a bit more explanation.
“There are 4 worlds accessible in Breath of the Wild,” Waikuteru says in the video. First, there is the MainField, which is the normal excessive world. Then there is the CDungeon, which is where all the shrines are located. There is the MainFieldDungeon, which is where the Divine Beasts and the Final Test take place. Finally, there is the AocField, which is a new world that was added with the Master Trial DLC.
MainField has 80 map sections, all in use. The AocField also has 80, but only makes 5, leaving the other 75 empty and free to use. Skyloft was placed in one of these, which also means that everything around it is just a big blank grass plane. A plane from the plain, if you will.
Waikuteru even shows the areas of the DLC running and gliding towards them, demonstrating the musical and lighting changes that take place when he reaches the border. There are even some strange, unused, barely developed areas that consist of a small grassy circle surrounded by water. It’s unclear what they were meant to be, but Waikuteru assumes they may have been meant to be supply rooms.
Definitely worth watching the video for anyone interested in the behind the scenes of game development, as well as the look of Nintendo games without clothes. Also, the possibility of adding new areas to Breath of the Wild could result in some really Great mods coming to us soon.
Does this video make you want even more of a Skyward Sword Switch remake? Send your pleas to Nintendo in the comments.