Nintendo Executive has blocked the remake of GoldenEye 007, says the former weird developer

Goldeneye 007© MGM / Eon

It was a pretty historic moment in video game history last week when Rare canceled the XBLA remake / remaster GoldenEye 007 leaked to the internet. The game that no one thought would see the light of day was launched.

After that, discussions about the license and the parties for and against the publication of the game immediately resurfaced. At the time, we heard how Nintendo wasn’t to blame, but maybe it played a role.

Now, in a slight update, the rare artist Ross Bury has shared some additional ideas with Ars Technica, revealing how the game had been approved by everyone at Nintendo, or so they thought until a company executive (who continues being unknown) closed the project when it was already complete.

“When it was put on Nintendo, everyone approved it, except they didn’t consult with the only thing that mattered … I think they told me that their response followed the line of,‘ There’s no way a game coming out on a Microsoft console “.

Bury adds that “the executive’s orders outweighed everything,” which is believed to have included MGM and OEM management of the Bond video games at the time, according to Ars Technica.

Keep in mind that this is just an account of what happened, there is still the possibility that MGM and his colleagues have not helped the whole situation. In 2016, Phil Spencer, head of Xbox, said GoldenEye 007 “had always been a rights issue” rather than anything else.

What do you think of Bury’s comments? Share your thoughts below.

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