Final Fantasy XIV for Xbox could be dead, at least for now

“The amount of resources to be allocated is growing exponentially”

In November 2019, Phil Spencer stated that Microsoft was going to lead Final Fantasy XIV to the Xbox platform.

It was a good decree and, if I could really interact with PC and PS4 (now also PS5), it would mean that even more people could venture together to Eorzea. But it looks like it’s too big for Square Enix, at least for now.

Speaking to The Washington Post, global producer and personality Naoki “Yoshi P” Yoshida explained that these are resources. He says it very clearly and states: “We offer content on a fairly regular basis and our cycle is quite condensed. And it’s a pretty stable cadence that we keep following … we need to think about long-term planning with other platforms, we need additional testing for this particular platform, so the amount of resources that need to be allocated grows exponentially. “

Of course, Yoshi P talks about the newly unveiled edition of PS5, which took precedence. In addition to possible graphics improvements on the PC, which includes Square Enix for each expansion version.

Last year I contacted Square Enix and Microsoft to see how the talks were going and the two offered a resounding “no comment” on the situation. Now, at the very least, we have an idea of ​​why the association might not be happening after all. This has been on and off since 2016 – it would be nice to see it finally resolved at some point.

It’s weird to think about all the MMO issues Microsoft has had over the years: we should have gotten them True Fantasy Live Online!

The director of ‘Final Fantasy XIV’ discusses the challenges of building a game always online [The Washington Post]

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