
Sony has been surprising us all this week revealing its next generation PlayStation VR drivers. It was mentioned in the PlayStation blog post that they were being sent to development partners imminently, which is why he decided to let them know: there’s always the possibility of them leaking once they get to the studios, right?
To be fair, I don’t think orb-like accessories are that amazing, but that doesn’t make them any less exciting. We know that headphones follow them instead of with a forward-facing camera, allowing for real 360-degree entertainment. They also have many of the same features as DualSense, so you’ll get good adaptive activation effects and haptic feedback.
I’m really looking forward to trying finger tracking; I don’t think the blog post makes it particularly clear how this will work, but I remember seeing some old PlayStation prototypes that really piqued my interest. We hope that such a technology will be offered. Needless to say, analog discs will also make a big difference going forward.
By the way, I don’t think this setup is cheap and so we are looking for a very high price for Sony’s next generation PSVR headphones. The only benefit is its reuse PS Move The virtual reality solution technology of its previous generation was that it certainly had a factory full of wands from the PS3 era, and that it really helped reduce costs. This new one will be a great investment.
And that’s why, ultimately, software support will be so important. There are rumors that some sort of Horizon Zero Dawn derivation is being developed for the new handset, and if it’s a complete experience rather than a Link’s Crossbow Training-style title, then this is it. the launch caliber of the headphones. need. You have to imagine that a new Astro Bot rescue mission is also underway.
But when it comes to key software, Sony must be knocking on Valve’s door to get Half-Life: Alyx as a release title. This was one of the best games of 2020 and while it didn’t win as many awards as it might have deserved due to the niche status of virtual reality, it still managed to get a 93 rating on Metacritic.
The game is extraordinary: a first-person shooter completely designed specifically for virtual reality. Valve has always been open to the idea of bringing the game to PlayStation; in fact, designer Greg Coomer told us last year that “nothing is ruled out” when it comes to PSVR. At the time, he said he was focused on the SteamVR version.
Of course, the reality is that the original PSVR, connected to the PS4 with PS Move controllers, couldn’t cope with the game’s ambition; the company’s next-generation headphones, with new controllers and a next-generation console to power it, probably yes. The technology is as good as the strength of its software support and, when it comes to virtual reality games, this is one of the best.
So I’m half waiting and half begging here: Half-Life: Alyx needs be the launch title for next-generation PSVR headphones. I don’t care what it takes or how much it costs, Sony needs to get the valve development kits as fast as possible and make sure it’s ready to start the first day. While I hope the PS5 virtual reality headphones are an expensive proposition, it will be worth it with releases like this in your library.
Would you buy Half-Life: Alyx for PSVR? Where does the Valve game rank among the most coveted titles? Open the comments section below.