Mario Golf: Super Rush Devs Wanted Maps the Size of Hyrule Field, Nintendo’s Zelda Team Helped

Mario Golf Super Rush

When Mario Golf: Super Rush was released in June, we found it to be a solid entry into the series, although it lacked that little bit of pizazz and creativity needed to turn it into something really worthwhile. A new feature that did However, it did speed up Golf Speed ​​a bit – a mode that allows you to run smoothly on every hole-in-hole course between shots.

In a recent interview with Japanese magazine Nintendo Dream, Hiroyuki Takahashi (producer) and Shugo Takahashi (director) of Camelot explain that the new mode encouraged the team to create courses where the 18 holes were connected on the same map, instead of having load screens. which create the illusion that you are still playing in the same area.

In the translations shared by Nintendo Everything, we see that the team intended to create a map as large as The Legend of Zelda’s Hyrule Field, and even had the assistance of the Nintendo Zelda team: Breath of the Wild for help work towards this goal:

S. Takahashi: The courses are also huge. We have received technical support from Nintendo for this game.

H. Takahashi: The fields in The Legend of Zelda: Breath of the Wild were amazing, right? With the concept of Speed ​​Golf as the main axis of this game, something we considered for a long time was to put the 18 holes on the same course. (River)

Zelda: Breath of the Wild was an inspiration behind the size of Super Rush courses.
Zelda: Breath of the Wild was an inspiration behind the size of Super Rush courses.

In past games, the screen had to be switched to all the holes, but the transitions between the holes in this game are much smoother.

S. Takahashi: I admit I’ve always wanted to do it, but the technology in each previous post never allowed it. Especially in the era of Mario Golf 64 (river).

We only showed it in a small part of the game, but we wanted to make a game where we hit the ball anywhere on the big fields. A game where, if you hit the ball to the next hole, you should go and hit it all the way back. Our goal was a map the size of Hyrule Field and Nintendo’s Zelda team shared ideas on how to get there.

H. Takahashi: Thanks to his help, Mario Golf was able to evolve. I think it’s specifically because of the maps that we’ve been able to rework the shooting system.

In a separately published translation covering the same Nintendo Dream interview, it has also been revealed that the team was originally considering the name “Mario Golf Aces” for the title, following the success of Mario Tennis Aces. Eventually, it was decided that Super Rush would be more appropriate, however, to “highlight the spirit and speed of Speed ​​Golf.”

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