
A permanent issue in consumer electronics in recent months has been the challenges of manufacturing, specifically due to problems in obtaining key materials to produce chips and components.
Game consoles are affected along with other products, for example, Sony and Microsoft have had trouble keeping up with the demand for PlayStation 5 and Xbox Series X S. As for Nintendo, it made it clear in its annual financial report that it believes it can get the resources it needs for manufacturing, but that there is still uncertainty that it will keep pace with Switch’s demand.
One of the leading companies in the technology manufacturing industry, Toshiba, has now exposed that it expects supply problems to run until next year. According to Bloomberg, Takeshi Kamebuchi, a “director in charge of the semiconductors at one of the company’s units,” stressed that his video game customers are among those most concerned about the problems.
We consider which customers face the most serious situation, such as the risk of stopping the entire production line or clearing the business without supplying chips. Gaming console manufacturers are among the customers who make the most demands and I sincerely feel their frustration as none of them have 100% satisfaction.
As for the parts used by Nintendo of Toshiba, this fixed breakdown of a launch model shows that the 32 GB of internal memory of the system comes from the company. Of course, manufacturing and used parts are constantly evolving, but Toshiba’s warnings point to the ongoing broader issues in consumer technology manufacturing.
Naturally, gaming companies will strive to get as many systems in stores as possible as the holiday season approaches. However, getting new, bright devices may still be difficult in the coming months.