A little over a week after one Death in the light of day the designer was publicly agitated by requests for accessibility options, developer Behavior Interactive has announced that it is working on hosting for colorblind gamers.
“That’s not how we wanted to reveal it, but we think it’s the right time,” Steven Spohn, advocate and advisor for video game accessibility, told the studio’s official Twitter account. rather today. “We’ve been working in a colorblind mode for a long time and we’re planning a next version.”
Spohn had previously asked the developer for an answer statements made by live balance designer Ethan “Almo” Larson in his personal Twitch stream, during which he mocked a viewer for “constantly talking about colorblind mode.”
“It is very boring”, Larson said Jan. 12. “We have heard it a million times. We know. If you keep settling us, nothing will change. If it is done, it will be done when we have time to do it or if someone decides it should be done. We know a lot of players want it. We know it’s not small. We get it. “
Death in the light of day they do have for a long time he called for a color-blind mode, as the condition can severely affect someone’s ability to play the game. According to one recent Reddit post asking the community to boycott the online game on September 6, which advocacy groups have designated as Color Awareness Day, some of the most egregious examples of the game include tiny differences in the colors of state effects facing the health bar and recent changes to the UI that replaced a more obvious visual indicator of character injuries with a simple red glow.
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While it might not provide a release date, Behavior Interactive hopes to add a color-blind mode to it Death in the light of day in the next major game update. The study also shared examples of the work done so far.
“This is not indicative of the team’s views and we apologize for the frustration or harm this may have caused,” the official Twitter account explains. he added in response to Larson’s statements.