Bungie announced today that it will be removed Destiny 2The most harassed mechanic: the sunset. As of season 14, the new weapons will no longer have an expiration date.
“This is a big change for Destiny and we didn’t take it lightly,” wrote assistant game director Joe Blackburn in a new state Destiny publish on the Bungie website. “However, we believe that there is nothing more important Destiny to get our rewards. “
Introduced in last fall’s Beyond Light expansion, Sunset gave every piece of the game’s loot outside of the exotics an infusion cap that prevented players from increasing their power after a year since added for the first time to the game. This effectively gave all items that players worked hard to grind during an expiration date. the gear could still be used in non-energy-oriented activities, such as Crucible and patrols, but in raids and other final game content it would no longer be viable. The goal of the sunset was to help improve balance and concentration Destiny 2The group of loot, but it is understandable that players are frustrated to see their favorite weapons obsolete. Less than a year after the mechanic was first announced, Bungie is already going backwards.
“We have made the decision that any weapon or armor that can currently be infused at maximum power will continue to achieve maximum power permanently,” Blackburn wrote. “Starting in season 14, we will not make any infusion limit on any weapon or armor that has not reached the limit at the start of season 13. This means you will be able to grab your manager, your dropped guillotine and all the high-quality armor you earned this year for attacking The Witch Queen. ”
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The advantage of this is that it looks like Bungie will be stricter when it comes to reducing the use of certain weapons that are considered outdated. Felwinter’s Lie, a legendary shotgun earned as part of a tedious search line early last year, is everywhere in PVP modes. Previously it was put in the sunset after the current season. Now Bungie will have to find a different way to deal with it.
Blackburn also revealed some other changes that would come into play. The power progression in Destiny 2 has also been a tedious annoyance and, sure enough, is also being reviewed. “To combat this, we will experiment with a new power level limit,” Blackburn wrote. “From season 14, we will only increase the power limit by 10 for each season that does not expand. That means that if you reach maximum power in season 13, when you roll next season you will be directly in the Pinnacle band of 10 points of the power chase. ”Hallelujah.
There is also some good news:
- PVP receives three major updates: a non-emotional mode for tackling observation, Stasis and other subclasses rebalancing, and new perks to shake the goal. These changes will come in season 15.
- Bungie controls scams by doubling the size of your security equipment.
- Osiris rewards tests and matchmaking will be reviewed to make them less annoying and facilitate the participation of solo players.
- Destiny 1’s Vault of Glass attack returns to season 14 and will get Master and Grand Master difficulty versions later this year.
- Transmog will definitely arrive in season 14 (yes), but it will be rewarded and come with everything you need.
- Ikora Rey will finally return next season.
- The crossover game will be implemented in season 15.
While I’m disappointed to see the Queen of Witches’ expansion fall next year, these massive improvements and new features that unfold throughout the rest of the year make me feel optimistic. Destiny 2The future. Then this great state of Destiny-Style publications often do. We’ll see how the changes are made once they enter the game.