When Halo Infinite will launch later this year via Xbox One, Xbox Series X, Xbox Series S and PC, will miss one of the most iconic weapons in the series and, according to 343 Industries, is due to the fact that no one uses it, at least in multiplayer. . In both the multiplayer campaign and the game, players will have a new automatic quick-fire shotgun to enjoy, called a Bulldog. And instead of having two shotguns competing with each other at the finish line, 343 Industries has added the Bulldog instead of the classic, standard shotgun in the game, which has been all over the place. Hello game from the creation of the series to the original Xbox.
As expected, this decision has sparked substantial controversy and has the potential to provoke more reactions to the launch if the Bulldog is not up to par. That said, according to Quinn DelHoyo, lead game box designer at 343 Industries, part of the reason 343 Industries felt they needed to change things was because the old shotgun wasn’t used much, which to many it’s very hard. to believe, but I would assume that this claim is supported by extensive data.
According to DelHoyo, the new shotgun is not as powerful as the old shotgun, but it shoots and reloads much faster. Of course, part of the fun of using a shotgun is the reliance on accuracy. If you weren’t accurate with the first few shots of the old shotgun, you were usually toasting. He made using the weapon a serious bet, but the feeling when it bore fruit was great. However, it looks like the Bulldog will be less punishing with its faster firing speed and reload time. And it also looks like it could have more overlaps with the SMG class, which would defeat the purpose of having a shotgun class in the first place.
“The Bulldog is a versatile weapon that provides the player with the role of a shotgun and a close-up style of play more often in multiplayer than before. Hello titles, as it is lower on the lethality scale of weapons and therefore more common, ”added David Price, the game’s lead weapons designer.
Beyond multiplayer, it remains to be seen what will provide the same satisfying feeling of mowing enemies with the punch provided by the classic shotgun. That said, one has to imagine that multiplayer has priority over the campaign, as it will be the multiplayer that will keep players long after the launch and will generate most of the revenue over time.