
In the latest episode of Harada’s Bar, Super Smash Bros. Ultimate director Masahiro Sakurai talked about how Kid Icarus: Uprising life began on the Nintendo 3DS.
Then Nintendo’s Touch! Line of generations (with games like Brain training) was incredibly popular. With the belief that this “trend would continue,” Sakurai decided she wanted to take this concept to the next level and provide a more complete experience.
“The original plan was based on new hardware, the 3DS, coming in. At that time, Touch! Generations was popular on DS. Touch! Generations is a general term for small software games like Brain Training. They differed from ordinary games. but they gave you a lot of advantages and were good for short periods of play … I thought the trend would continue.So I wanted to do something that would allow you to play the games in depth, this is how I planned Kid Icarus: Uprising . “
Before Kid Icarus even appeared in the image, the frame of this most important vision of the Touch. Generation series had been designed. The plan was to make a third-person shooter, but due to the size of the 3DS screen and the limits of 3D, person-to-person battles weren’t really going to cut it. And so, in Kid Icarus: Uprising, we see Pit catching giant monsters and gods.
“We were going to do a third-person shooter because the 3DS had a depth feature. But the screen is small, so the depth was also limited. That’s why we didn’t turn it into a battle between a person and a person. make opponents many times bigger. “
The game obviously turned out to be a success and since then there have been continuous requests for more new entries to the series. In the same episode of Harada’s Bar, it was noted how many Sakurai fans asked a lot about Kid Icarus: Insurrection when the show asked questions to pass on to Sakurai.
Despite the number of fans who would like this series to return, earlier this year, Masahiro Sakurai mentioned how difficult a sequel to Uprising would be, which basically means it won’t happen soon.
And right now, of course, Sakurai is working hard on the final combat of the Super Smash Bros. DLC. Ultimate.