We’ve received a lot of revelations about the mechanics of Nickelodeon All-Star Brawl over the past two weeks. No doubt this makes sense, as the platform brawler will be released on October 5, 2021 according to Nintendo’s eShop listing.
However, there are many details about Nickelodeon All-Star Brawl that have only been revealed by Discord developers. Monarch has recently compiled many of these secret details into a single video.
Screenshots will work a little differently compared to how they do in Super Smash Bros. Ultimate. No matter how much you grind, it’s impossible to escape.
Movements that are able to achieve functionality similar to “Bowser-cide” or “Ganon-cide” will be even stronger in Nickelodeon All-Star Brawl. In this game, the caught player will always die first.
In other words, if both players have reached their final action in a 1v1 match, the player who initiated the suicide order capture sequence will be declared the winner. You want to be very careful when playing against a Patrick user in the last set of values.
As mentioned in the breakdown of the game, there is no invincibility in the aerial scripts. It has also been directly stated that air cannot be dodged in Nickelodeon All-Star Brawl.
Players will want to be careful with how they use their air dashboard, as it can only be used once until the player lands back on the ground. If you are hit after using the air dashboard, you will not regain access to the air dashboard as if it were possible to regain access to the air dodge in Super Smash Bros. Ultimate.
It is also not possible to make any kind of dodge or roll from a block. Developers have noted that filming can only occur as a quick or recovery option.
While net reversion code is one of the online features promised by Nickelodeon All-Star Brawl, keep in mind that only the “most robust platforms” will have net recovery code for games with 3-4 players. Most likely, the Nintendo Switch version of Nickelodeon All-Star Brawl will only include a net backspace code for 1v1 matches.
Uniquely, it will be possible for the characters to grab their own projectiles “if you’re fast enough.” When the developer stated this, he left a laughing emoji with Garfield with the comment.
At this time, there is only one move in the game that has an optional move order. If you perform one of Patrick’s command capture specials with a full 360 move, you will perform a more powerful version of the attack. Needless to say, Patrick is now established as a full-fledged grappler character.
Watch the video below to hear all the other interesting things listed in the Discord.