The Outriders’ first major patch will be Nerf The Trickster

Patch of evil tricks

Screenshot: People can fly / Square Enix

The first important patch for Outriders will be available next week, according to developer People Can Fly a blog post today. If you’ve been waiting for general solutions on connectivity and inventory towels, you’ll still have to wait. But, well, at least the most fun class is getting some serious nerves.

Yes, the Trickster, that cunning class that wields temporary space magic and can be teleported across battlefields as if it were a walk in the park, is taking power. The base reload time for twisted rounds, the ammunition capacity that causes bullets to cause exponential damage, will jump from 16 to 25 seconds. Some abilities that can increase the power of Twisted Rounds will also be successful: three nodes in the Trickster hero tree: Disruptive Firepower, Scion of Power, and Outrider Executioner, will reduce their power from 50% to 35%.

People can fly is not only fooling the Trickster. The Technomancer will now deal 15% additional damage against poisoned enemies (this figure was previously 30%). At the same time, the pyromancer ash test hero tree node will be reduced by the same amount.

In the meantime, you will no longer be able to receive legendary cash weapons against historian missions, bounty hunting, and monster hunting.

“While we understand the satisfaction that this kind of power can bring, it currently greatly exceeds our wildest expectations and therefore we need to lower it,” the developer wrote.

People can fly too he says there are no plans in the works to include a player-to-player mode Outriders.

Today’s blog entry has been directed the insidious question of inventory wipes, where some players just log in to find that all the teams won are missing. The good news: A fix is ​​effective, and it’s likely to be a “one-time event,” so you don’t need to have a one-on-one session with a customer service representative. The bad news: People Can Fly says it will probably only be able to restore epic and legendary weapons and that some weapons could come back from the dead with different stats: TBA date when this fix will come out.

A notable absence in today’s notes: the cross game problem of the PC console. During the demonstration, players from all platforms were able to join in, although it wasn’t exactly smooth. Sessions could be entered, but players often dropped out and sometimes the sessions came out completely scattered. Said Square Enix Kotaku at the time that Outriders “You will have a 1.0 release version of [the] cross game system at launch “.

After a weekend of plagued instability, People Can Fly turned off cross-play between PC players and consoles. (Xbox and PlayStation players can still team up with minimal turbulence.) Tuesday, People Can Fly dit in a tweet that a solution for cross-playback of the PC console would be delivered with “the general patches we are currently preparing and running during testing.” It is unclear when it will restart.

Representatives from Square Enix, the game’s publisher, did not respond to any requests for comment Kotaku in time for publication.

The launch of Outriders it has certainly been rocky, with a weekend of connectivity issues to the point that players could not log in to the game (in spite of it can be played entirely in a single player). As a resource, People Can Fly offers a legendary weapon and a piece of titanium, the high-end crafting resource, to anyone who has played the game between March 31 and April 11. cleaning, you are also eligible.) These players will also be able to claim the emotion of “Frustration”.

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