Autumn boys fourth season soaked in neon has officially come out today. The update introduces a number of changes to the platformer royale, including seven new levels:
- Basket drop: Yes, Autumn boys is receiving another team-based mini ball throwing game. Isn’t it? learn this lesson with Egg Scramble?
- Skyline Stumble: Earlier this month, Mediatonic he showed of Skyline Stumble as the first joke of the fourth season. It will include 60 players, low gravity zones and any other “flippity bippities”.
- Short circuit: This is a short lap race. Do you get it? Eh?
- Hoverboard Heroes: Like the best Autumn boys levels, Hoverboard Heroes looks like a crazy running through an inventive obstacle course.
- Power trip: Do you know the team mini-games you drop into an area with panels and then have to step on panels to “change” them on your computer? Power Trip is one of them.
- Big Shots: Big Shots seems Autumn boys Yahtzee. Grab the basic concept of Fruit Chute (dodging giant objects fired with cannons), unless, instead of fruit, the objects are giant planets. Then balance the players in one of the Saw level saws, the least favorite round of all.
- Roll over: Autumn boys he is at his best during the simple obstacle course, in which a gazelle of pastel-colored beans rush towards the finish line. Roll On is one of those that mixes the rotating elements of Roll Out.
Autumn boys season four will also introduce a squad mode, which combines players into small groups of four. If anyone in your squad wins the last round, you will all claim victory, a blessing for those of us who are constantly reaching the fourth round to lose. The equipment also changes the operation of the disposal. In races, you will get points depending on when you finish the race. The teams with the lowest score receive kicks. The same principle applies to squad survival rounds: keep the course longer and earn more points.
Today also adds daily challenges and a new currency called Crown Shards. Collect 60 and you will be able to collect a crown. In theory, this should lower the barrier to winning Crowns (and, more crucially, spending those Crowns on the game’s increasingly extravagant cosmetics).
These come alongside a litany of bug fixes that Mediatonic detailed in a tweet last week. For one thing, Fall Mountain will now generate players on a single line so as not to give anyone an advantage. At Door Dash, you will no longer be disqualified if you finish the race very hard that you throw over the edge. There are also other general performance fixes, UI improvements, and the like. But best of all, you’ll be able to quit smoking at any time after elimination, meaning you won’t have to wait for the next round to load.
With previous Autumn boys seasons, I bounced back quickly, finding that each new season contributed little to the game. But seven new rounds that also seem fun might be enough to attract me. Also, the seasonal issue — a distant future that looks baffling in the 1980s, minus cocaine — is intriguing. We’ll see how long the interest stays.
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