From Destruction of AllStars released for PlayStation 5 72 hours ago, the game has been affected by reported cases of verbal harassment, aggravated by a voice chat that is turned on by default. Today, developer Lucid Games released a solution that changes the default chat to “off.”
Revision 1.2.2 “disables default multiplayer lobby voice communications for all players,” according to tweet of the developer. Lucid Games also writes that it is “actively working on long-term improvements to the voice communications system.”
Soon after Destruction of AllStars was posted, players went on social media to share cases of racial insults, sexism, homophobia and other intolerant speeches. One reviewer wrote that they listened to an alt-right podcast.
While it is nasty and inexcusable, a language like this is, unfortunately, part of online gaming. Is that they usually come with tools to combat it. To get the idiots to shut up Destruction of AllStars, would need rely on system-level solutions in the PS5 settings and menus. There is no way within the game to mute individual players or completely turn off voice chat. Group chat for Destruction of AllStars was broadcast via this small speaker in the face of the DualSense controller, so you could mute the TV and still be subject to a language you wouldn’t want to be a part of.
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After today’s review, you won’t hear any players through your speakerphone. Pulling up DestructionActivity cards, these system-level entries on PS5, no longer show any for “Voice Chat | Destruction of AllStarsIn my matches, it seemed like public voice chat was off at the moment. (The option to create your own group is still present.)
While it’s baffling that this design option was implemented in the first place, it’s great to see developers take such quick and decisive action to solve a widespread problem.