Valheim, a Viking survival game created by a team of just five people, has sold two million copies in less than two weeks. That is … bring the five … divide by nine … a million copies a week!
It was only Friday Nathan wrote a celebratory post the nervous Nordic, such a good article that I installed the game before I started reading. Turns out I joined a lot of people.
Suffice it to say that things are going pretty well for the first independent Iron Gate team. Launching the game on Steam Early Access a couple of Tuesdays ago, it has since sold over two million copies, have revealed the developers in a post today.
Her joy is quite joyful to see. “Everyone at Iron Gate has really appreciated all the messages, love, questions and thoughts from all of you, so please keep coming!” they say. “And, again, a thank you to all of you for helping us achieve this ridiculous milestone in less than two weeks of sailing to Early Access.”
“Forget the long ships,” Iron Gate adds, and decides to leave us a little history. “[We] they have now broken a record of more than 700 years by boasting of the largest Viking population in all of human history. As a reference, the previous peak in number of Vikings was established in 1300 AD and was approximately 500,000 “.
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In fact, they almost came to the meeting live, with 360,000 simultaneous players over the weekend. And that’s less than a fortnight to a planned development during a year of early access. My maths from the Google fund estimate about $ 28 million reaching them and Coffee Stain Publishing, after pulling out Valve’s strong tithe. That is life-changing money.
I find it quite exciting that this can still happen on Steam. It seemed for a moment there that the days of one Stanley’s parableThe night-type independent success was over, until the most recent sudden success of similar people Between us i Autumn boys. Kudos, Iron Gate. Don’t get angry, but buy a castle.