There is another class action lawsuit focused on ongoing games, this one against Google Stadia on whether or not Stadia can run games at 4K resolution. The lawsuit was originally filed in October, but was developed earlier this month when ID Software co-defendant attorneys were filed. a notice of withdrawal with a federal court.
As he points out PC player, the lawsuit alleges that Google, Bungie and id Software distorted Stadia’s capabilities by saying that games like Destiny 2 i Doom Eternal it could reach 4K resolution at 60 frames per second. It turns out, neither game it could be played in true 4K. The basis of the claim is that anyone who bought Google Stadia Founder’s Edition, Google Stadia Premier Edition or a monthly subscription to Google Stadia Pro did so with the intention of playing at a real 4K resolution, rather than playing higher versions. of these games. .
The lawsuit was initially filed in the New York Supreme Court, but ID Software’s attorneys filed to move to the eastern district of New York, a federal court. Most civil lawsuits — particularly class actions — take a huge amount of time, often years, to make their way to court. Beyond that, the great majority of classes are established, either as a class or individually.
Class action lawsuits are also pending in federal lawsuits against Sony, for PlayStation 5 controllers that display “DualSense operation, ”I CD Project Red, for those who lost money investing in CDPR before and after the problematic launch of Ciberpunk 2077.
It’s been a difficult month for Google Stadia: February 1st Stadia closed all internal development studios, shifting the focus to offer Stadia technology to video game publishers. Last week, Kotaku reported that Stadia leaders had praised those teams, which formed about 150 developers, just a week before they were left out. And then there is Terrarium: Andrew Spinks, developer of the popular global creative game, canceled your Stadia port after being blocked from your Google Accounts.
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